Index

_ | A | B | C | D | H | I | L | M | O | R | S | T | W | X | Y

_

  • __add__() (Coords method)
  • __init__() (Action method)
    • (Coords method)
  • __mul__() (Coords method)
  • __sub__() (Coords method)

A

  • Action (built-in class)
  • ActionType (built-in class)
  • attack() (Action static method)

B

  • built-in function
    • init_turn()
    • robot()

C

  • Coords (built-in class)
  • coords (Obj attribute)

D

  • Debug (built-in class)
  • Direction (built-in class)
  • direction_to() (Coords method)
  • distance_to() (Coords method)

H

  • health (Obj attribute)
  • HILL_COORDS (built-in variable)

I

  • id (Obj attribute)
  • id_by_coords() (State method)
  • ids_by_team() (State method)
  • init_turn()
    • built-in function
  • inspect() (Debug method)
  • is_hill() (Coords method)
  • is_spawn() (Coords method)

L

  • locate() (Debug method)

M

  • MAP_SIZE (built-in variable)
  • move() (Action static method)

O

  • Obj (built-in class)
  • obj_by_coords() (State method)
  • obj_by_id() (State method)
  • obj_type (Obj attribute)
  • objs_by_team() (State method)
  • ObjType (built-in class)
  • opposite (Direction attribute)
    • (Team attribute)
  • other_team (State attribute)
  • our_team (State attribute)

R

  • robot()
    • built-in function
  • rotate_ccw (Direction attribute)
  • rotate_cw (Direction attribute)

S

  • SPAWN_COORDS (built-in variable)
  • State (built-in class)

T

  • Team (built-in class)
  • team (Obj attribute)
  • to_coords (Direction attribute)
  • turn (State attribute)

W

  • walking_distance_to() (Coords method)

X

  • x (Coords attribute)

Y

  • y (Coords attribute)

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