Index
_
|
A
|
B
|
C
|
D
|
H
|
I
|
L
|
M
|
O
|
R
|
S
|
T
|
W
|
X
|
Y
_
__add__() (Coords method)
__init__() (Action method)
(Coords method)
__mul__() (Coords method)
__sub__() (Coords method)
A
Action (built-in class)
ActionType (built-in class)
attack() (Action static method)
B
built-in function
init_turn()
robot()
C
Coords (built-in class)
coords (Obj attribute)
D
Debug (built-in class)
Direction (built-in class)
direction_to() (Coords method)
distance_to() (Coords method)
H
health (Obj attribute)
HILL_COORDS (built-in variable)
I
id (Obj attribute)
id_by_coords() (State method)
ids_by_team() (State method)
init_turn()
built-in function
inspect() (Debug method)
is_hill() (Coords method)
is_spawn() (Coords method)
L
locate() (Debug method)
M
MAP_SIZE (built-in variable)
move() (Action static method)
O
Obj (built-in class)
obj_by_coords() (State method)
obj_by_id() (State method)
obj_type (Obj attribute)
objs_by_team() (State method)
ObjType (built-in class)
opposite (Direction attribute)
(Team attribute)
other_team (State attribute)
our_team (State attribute)
R
robot()
built-in function
rotate_ccw (Direction attribute)
rotate_cw (Direction attribute)
S
SPAWN_COORDS (built-in variable)
State (built-in class)
T
Team (built-in class)
team (Obj attribute)
to_coords (Direction attribute)
turn (State attribute)
W
walking_distance_to() (Coords method)
X
x (Coords attribute)
Y
y (Coords attribute)
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